Over the last two years we have been slowly increasing the gaming area of our Westbury shop (Unit 10, The Brunel Centre, Cory Way, Westbury). Now, as we prepare for our ten-year anniversary in May, it feels like the word “shop” doesn’t do the location justice anymore.
We have been hard at work to prepare everything. We have removed shelving units and desks; added in more gaming tables; and increased the selection of wargaming scenery for those tables. When you walk through the door the transformation is amazing! (I would say it is like a TARDIS, but apparently that name is taken already)
From the 1st of February 2020 Triple Helix Wargames will be home to five gaming tables, with the capacity to increase this to ten tables on tournament and campaign weekends. The Gaming Centre will be open every Saturday and Sunday for open gaming, tournaments, leagues and special events. Our App*, Facebook, Instagram and website pages will all give regular updates about upcoming games.
TRIPLE HELIX WARGAMES
Monday 1pm – 5pm
Tuesday 1pm – 5pm
Thursday 1pm – 5pm
Friday 1pm – 5pm
Saturday 10am – 4pm**
Sunday 10am – 4pm**
* You can download the Triple Helix Wargames App from the Google Play and Apple App stores for free. The app not only contains information on the latest releases but also a calendar, in game points tracker and links to hobby blogs and articles.
** On tournament and campaign weekends the shop will open at 9am until 6pm. Please note that on these days it will be very busy, so we advise that you plan your purchases accordingly.
You can download the Triple Helix Wargames App from the Google Play and Apple App stores. The free app offers weekly updated information about new releases for all the games and products we sell on our website and in our shop.
That, however, is not all . . .
The Triple Helix Wargames App also lists all the upcoming events and tournaments for our Westbury (wiltshire) shop with details and ticket options.
There are regularly updated hobby articles and blogs ranging from miniature building and painting to playing the various games and lots of things in between.
Our Victory Tracker and digital score-pad allows you and your friends to keep track of in-game statistics, including Round Counter, Victory Points, Command Points, Blood Tithe, Life Points, Fate Points and many more.
The Triple Helix Wargames App is available for Android and Apple devices and can be downloaded for free from the Google Play and Apple App stores.
Can you believe that our team of enthusiastic hobbyists has been organizing Sunday events for two years now? It all started in May of 2016 with humble beginnings, three tables and a handful of eager players ready for a few games of Warhammer 40,000. For the first eighteen months the Gaming Sunday took place on the last Sunday of the month and in January of this year we shook things up by moving to the first Sunday. Since that day in May ’16 we have had a total of 29 fun filled days of gaming (we added in an extra day during the summer and Christmas holidays of 2016 and one for the Worldwide Warhammer 40,000 campaign).
While Warhammer 40,000 has always been the most popular game, there have been many varied games played. People have played games of Age of Sigmar, Blood Bowl, X-Wing, Bolt Action, Shadespire, Kill Team, Konflikt ’47, Star Wars Legion and Warhammer Quest. That last one was especially fun, with two teams of 4 players each trying to be the first to make their way to the final room. Most Gaming Sundays have been free for all to decide what games to play, with a few exceptions. There was the Warhammer Quest day mentioned above and we have held a Kill Team day. We also actively took part in the latest Warhammer 40,000 worldwide campaign with games played being recorded on the campaign website.
As stated earlier, the first session we only had three tables. This number has grown over the months and we can now cater for up to 16 players with enough scenery to fill eight tables. Even that has not been enough on a few occasions. The other thing that has been a problem is not knowing what games people want to play on each day. This has unfortunately caused people to not always be able to get a game or just one after a long wait for table space. Some days we have had over 20 people with a lot of standing round because there are not enough tables and other days we only had six people with armies for different games and long waits because there are not enough opponents. These have all been things we are keen to improve on and we have a plan.
We have been experimenting with various lay-outs for the room to try and get as many tables in as possible and learned valuable lessons with each Gaming Sunday. We will be taking a break during the summer months to improve the tables and will come back towards the end of the year with a new format for the Gaming Sunday that we think will be very exciting for everybody attending.
For 2019 we have moved our games to the last Saturday of every month. This means that the shop will be open the entire day and it also makes it easier for people to travel by bus and train. We look forward to seeing everybody on the last Saturday of every month.
Written by Liam Gregg
Sigmar 2.0 is on its way and that means it’s the perfect time to go back and revisit an army that never made it to the table. Flesh-Eater Courts have a great back story and more importantly the Terrorgheist! So using the Start Collecting box I built up a core force and added from there.
Ghouls can grab and hold objectives, while the Terrorgheist with an escort of Crypt Flayers can swoop down and take the fight to the enemy. As magic will be important with endless spells and new spells, my Infernal Courtier has the command trait Dark Wizardry so I converted a Ghoul king to represent my Generals upgraded abilities.
With the new edition bringing in more focus on the realms I decided for to base them to match one of Shyish’s deserts. To further this theme I decided to have my units look like they have been lying in ambush for prey. While increasing unit sizes and adding more courtiers for expansion is my current plan let’s see where the new edition takes us.
By Floris Hussaarts
If you are reading this then, like me, you will be excited about the new edition of Warhammer Age of Sigmar that will be released on the 30th of June. The temptation to start a new army will be big (and who can blame you?), I am thinking about building an army centered around the Stormcast Eternals that come inside the new core game. However I don’t want to have to put painting miniatures on hold while I wait for the game to be released. So what to do? A small 1000 point army obviously. By doing this I will something to do until launch weekend and I will have an army ready to play some games with the new rules before I have build and painted all those gorgeous looking new Stormcast Eternals.
In the past I have had a number of Age of Sigmar armies and when choosing a new force to collect I try to avoid repeating myself (I have had a Stormcast Eternals army in the past but, as they say, exceptions make the rule). The Seraphon are an army that I have always liked the look of, ever since they first appeared in the Warhammer Fantasy Battles coregame set where they faced off against the Bretonians. However I never painted any of the miniatures and actually only remember playing against them on a few occasions.
So decision made, a 1000 point Seraphon army it shall be. The new General’s Handbook 2018 will probably change some of the points values so by staying just below the maximum points I’ve set I’m hoping to still have a legal force after the launch of the new edition (not long now until I find out). My final list contains the following heroes and units:
– Skink Starseer;
– Skink Priest;
– Skink unit (10 models);
– Skink unit (10 models);
– Ripperdactyl Riders (3 models).
As you will have noticed, it is a Skink army with not a single Saurus Warrior to be found.
The above image shows my progress after my first few evenings of painting and I have already started building and painting the remaining miniatures, that I aim to have ready in time for the Soul Wars launch weekend.
I’m not much of a painter (building/converting and playing the games are my hobby), problem is that I don’t like playing games with unpainted or proxy models so over the years I have developed a painting style that I am happy with and gets models onto the table in no time. I always start by using a spray to base coat the models in a colour that will be the core colour used to tie the army together. In this case Army Painter Uniform Grey. This is followed by adding details with basic light colours. For the seraphon I used Citadel Ceramite White for the scales, with Deathclaw Brown and Gehenna’s Gold for the weapons and armour. Many of the models have feathers for decoration and these got a coat of Calgar Blue. Once this was done I used the Army Painter Dip and literally dunked the models in it. Individually and under close scrutiny my miniatures leave much to be desired. On a battlefield and grouped together in units they serve their purpose and look the part.
Should I like the army enough then I will put the Stormcast Eternals on hold for a little while longer and concentrate on the Seraphon. A second Troglodon in a different pose sounds like a challenge I’m up for. If that becomes a reality I will be covering the conversion work in a future blog post.
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